Welcome!

 

Welcome! Technology has always been a major part of my life. From the age of 4, when I hooked up my mom's VCR while she was still reading the directions, until now, a graduate from the University of Advancing Technology, anything tech, particularly gaming, has been my passion.

Remember the Atari 2600? Me too - it's what got me hooked on gaming. Since then it has been an exciting ride on computer games and gaming consoles - SEGA, SEGA Genesis, Nintendo, N64, Playstation, X-Box, X-Box 360.

But playing games just wasn't enough. In 2005 I started creating and developing my own games. With a few friends, we founded the Odd Mod Team, OMT. Self taught in the ways of 2D and 3D art, I produced characters, weapons and vehicles for an Unreal Tournament 2004 mod.

In the spring of 2007, I walked into the main entrance of the University of Advancing Technology (UAT) in Tempe, Arizona and felt like I had been transported to another planet where the landscape of technology was only surpassed by the easy dialogue of Geek Speak - I had finally found a place where everybody understood my language - not just the OMT - I was home.

UAT has provided me with the opportunity to study under some of the finest professors teaching gaming today to learn modeling, animation, texturing, rigging, compositing, and prop/sprite creation as well as all the other course work required for a Batchelor of Arts. UAT also gave me the opportunity to teach myself Motion Capture and to then teach this software to other students.

In September 2009 I was selected by the U.S. Department of Defense to work on an internship to develop serious game solutions that provide training in Information Assurance and Cyber Security. Simultaneously with the internship, I was the key grip during filming of Fallout, a 15 minute short film, and then 3D Compositor during digital video production studio II performing post production services.

In addition to my studies at UAT, I have worked on several independent gaming projects including Crap Shooter (Xbox360 Arcade), Project Asylum, and Twisted Tapestries (Xbox360 Arcade).

I'm presently a graduate of UAT and seeking employment with a BA in Virtual Modeling and Design. My interests, creative energy and aspirations continually provide boundless opportunities in the creation of virtual gaming, entertainment, professional business and defense capabilities. Vision without action is a waste, action without vision is pointless.